Tuesday, July 17, 2012

Bugz For a New Age

Well... I've got about a hundred different ways I could throw this together but I think my basic build so far is going to be twin Flyrants, twin Tervigons for midfield holding, twin Devilgaunts for dakka, two units of Hive Guard, one unit of Zoanthropes, plus... X.

I can run the Hive guard in two's or threes. I can take Gargoyles or no, and have played around a bit with Genestealers (once on the board, but mostly just thinking about them).

Here seems to be a fairly solid configuration which I will hope to test soon:

Hive Tyrant, Wings, Devourers x 2
Hive Tyrant, Wings, Devourers x 2

Hive Guard x 2
Hive Guard x 2
Zoanthrope x 2 (Almost always will swap powers for Biomancy for support)

Tervigon, Catalyst, Onslaught, Adrenals, Toxins, Crushing Claws
Tervigon, Catalyst, Onslaught, Adrenals, Toxins, Crushing Claws
Termagants x 10, Devourers
Termagants x 10, Devourers
Termagants x 11
Termagants x 11

Carnifex, Devourers x 2
Carnifex, Devourers x 2

So there's really nothing super radically different from several 5th edition lists I had posted, but what I feel has changed is that the Hive Tyrants now add a new dynamic to the army, helping with Jaws, buffing/debuffing, and absorbing shots that otherwise would take down the Tervigons/Carnifexes too early.

I see this army trading shots with the enemy, losing the Tyrants, the Fexes, and possibly even the Hive Guard, but ultimately dominating the midfield and winning the game with both Tervigons alive (which can bat cleanup much more effectively in this edition).

Unlike in 5th, I am not overly concerned with light armor spam, nor am I greatly concerned about Land Raiders. What I WILL struggle greatly against will be flyers, but I have six units in the army that, with some luck, can at least try and address them, and possibly more depending upon what psychic discipline I decide on pre-game.


The most obvious switch up for this list would be dropping the Crushing Claws and Scything Talons off the Tervigons and changing the naked Termagants into Gargoyles with Adrenals and Toxins. Both have their advantages.

Thoughts?